A point-and-click game where players play as a ghost trying to scare people out of their home. Players possess the objects in their house by clicking on them. They have to scare the family out of the house before time runs out. Each new family gets harder and harder to scare.
The theme provided was “stuck in a loop.” I came up with the idea of a ghost being stuck in their house for all eternity and being forced to continually haunt new families just to keep their peace and quiet.
The challenge in the game comes from the increasing difficulty of scaring new families. All the items the ghost can possess are on cooldown timers, with items that scare the families more having longer cooldowns.
Created for Ludum Dare 47
Creative Director, Designer, and Programmer
Created in Unity
2020
Download on itch.io